Wheel Of Time Reboot: iwot Studios Announces Animated Series, Films and Game

iwot Studios announced a Wheel of Time Reboot with an animated series, feature films and a PC/mobile game, shifting the franchise after Prime Video canceled the live-action show.

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Megan Foster
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Wheel Of Time Reboot: iwot Studios Announces Animated Series, Films and Game

iwot Studios announced it is developing a new Wheel of Time reboot that will span an animated series, feature films and a video game — a pivot announced after canceled the live-action series following three seasons.

The company said the projects will target a younger audience and confirmed partnerships with producer , and , alongside animator-and-games veteran . Wu, who worked on the Netflix animated series Arcane and on Riot Games' League of Legends, put the scope plainly: "I see tremendous opportunity in expanding The Wheel of Time into fully authentic, integrated, interactive, and animated storytelling experiences." He added, "The depth of the mythology provides a foundation for sustained, multi-platform franchise growth."

The scale of the announcement is concrete: three separate production tracks — animation, theatrical features and a video game planned for PC and mobile — all intended to broaden the franchise beyond live-action television and reach younger viewers across platforms.

Selvage framed the recruitment of Wu as strategic. "Thomas has consistently demonstrated the ability to scale narrative worlds into global entertainment franchises," he said, later adding, "His background at the intersection of storytelling, technology, and franchise architecture makes him uniquely suited to help expand The Wheel of Time in new immersive formats." Selvage concluded with a wider aim: "We look forward to working closely with Thomas and Anthony as we bring the next chapter of The Wheel of Time to audiences around the world."

That ambition collides with a central uncertainty: the new projects were announced without distributors or streamers attached. The animated series and films have no platform deals in place, a notable gap given that Prime Video had been the franchise’s home for the live-action adaptation until it dropped the series after three seasons. The choice to press forward without a broadcast or streaming partner exposes iwot Studios to the risk of developing high-cost projects while hunting for a buyer.

The move also signals a deliberate shift in audience and format. The Wheel of Time, the fantasy epic told across 14 novels created by and finished by after Jordan's death, has been adapted in live-action to mixed commercial and critical outcomes. iwot Studios' stated plan to aim animation and gaming at younger viewers suggests an attempt to reset the franchise’s demographic profile rather than simply replace the canceled live-action show.

The video game piece is explicitly described as part of that expansion strategy: built for PC and mobile, it is intended to engage fans worldwide and broaden the franchise’s reach across interactive platforms. That complements iwot’s animation and film plans, which the studio says will let the series’ dense mythology be rewritten for new formats and audiences.

Still, the announcement leaves the most consequential question open: who, if anyone, will pick up distribution rights. With no streamer or distributor attached to the proposed animated series or films, iwot Studios retains control but assumes the burden of finding partners willing to bankroll and broadcast the projects. For a franchise that has already shifted hands behind the page—Robert Jordan left notes and Brandon Sanderson completed the novels—the shift away from Prime Video is the latest major turning point.

What happens next is procedural and decisive: iwot Studios is moving into development on the three tracks and has enlisted Wu, Selvage, Mondragon and Initiate Entertainment to build treatments, scripts and game prototypes. But the headline outcome is straightforward: the Wheel Of Time reboot exists as a studio-led revival without a distributor, and the crucial next step is whether a streamer or studio will sign on to finance and release these projects.

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Entertainment reporter with insider access to music, celebrity news, and pop culture. Known for in-depth artist profiles and red-carpet coverage.