twitch: Battlefield 6 and Redsec Season 2 Kicks Off Feb. 17 with Psychoactive Smoke and Nightfall Modes
Season 2 for Battlefield 6 and the free-to-play Redsec experience begins on Feb. 17 at 7: 00am ET, kicking off a three-phase run of new maps, gadgets and limited-time events designed to push squad play and tactical adaptation to the limit.
What players will find in Season 2
The season opens with Extreme Measures, a high-intensity phase that introduces the VL-7 psychoactive smoke. This non-lethal cloud distorts vision and perception, creating hallucinogenic effects that will force teams to rethink engagement ranges and gadget usage. A major new map called Contaminated joins Battlefield 6 at launch and is built around these new environmental hazards.
Extreme Measures also ships with three new weapons, two gadgets and the notable return of the AH-6 Little Bird helicopter across both Battlefield 6 and Redsec. Limited-time modes in the free-to-play experience will spotlight the mind-bending combat the VL-7 enables, offering short, intense bursts of play that emphasize coordination and improvisation.
The middle phase, Nightfall, brings darkness to large swathes of the game world. Players will contend with reduced visibility and altered sightlines on the new Hagental Base map and an additional point of interest added to the rotation. Nightfall aims to change pacing, making stealth and nighttime tactics more viable for squads who can adapt to low-light engagements.
The final phase, Hunter/Prey, includes the limited-time Operation Augur within Battlefield 6 and delivers a new vehicle and melee weapon alongside other balance and content updates. Each phase is designed to shift the meta and keep matches feeling fresh while supporting the core all-out war experience.
Schedule, timing and development notes
Season 2 launches Feb. 17 at 7: 00am ET and will roll out in three phases spaced roughly one month apart. That cadence places the conclusion of the third phase around mid-May, giving players a predictable cycle of content drops and time-limited events to plan around.
Development teams say the extra lead time for this season was used to polish planned features and ensure the live schedule aligns with broader marketing and operational efforts. The goal is to avoid past delays and deliver seasonal content on a more reliable timetable, with internal changes aimed at smoothing cross-departmental handoffs so seasons arrive when expected.
Free packs, limited modes and what to expect
Subscribers to the console service can claim a free Toxic Tide Pack as Season 2 begins. That pack includes a Pax Armata soldier skin, two weapon packages, a vehicle skin and other customization items intended to help players fit into the new faction-driven scenarios more quickly.
Players should be prepared for a mix of permanent and rotating items in playlists, with Redsec continuing to offer short-term, high-intensity modes that experiment with the new mechanics before they fully enter the standard multiplayer rotation. Expect balance passes and tuning across weapons, gadgets and vehicles as designers gather player feedback from the new smoke effects and night operations.
Season 2 aims to deliver a sequence of bold mechanical changes and map design experiments across both the full game and its free-to-play companion. The phased rollout and developer emphasis on polish indicate a focus on steady, monthly updates that keep the battlefield evolving through mid-May and beyond.