Double Fine’s “Kiln” Lets Players Sculpt Pots Peacefully, Skip Fights

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Double Fine’s “Kiln” Lets Players Sculpt Pots Peacefully, Skip Fights

Double Fine Production recently unveiled its upcoming game, “Kiln,” during the latest Xbox Developer Direct. This innovative title combines elements of pottery crafting with multiplayer brawler gameplay, allowing players to engage in battles as custom-sculpted pots, vases, dishes, and urns.

Gameplay Features of “Kiln”

“Kiln” offers players the choice to engage in combat or embrace its peaceful pottery simulation features. Project lead Derek Brand highlighted that the game caters to both combat enthusiasts and those interested in the art of pot-making. He noted, “Some people just want to try pot making,” emphasizing the inclusive nature of the game.

Crafting Mechanics

The crafting system in “Kiln” is designed to be user-friendly. Players can use a straightforward two-button system to manipulate clay into various shapes. Additional tools like sponges and scrapers enhance the crafting experience, enabling players to add texture and decorative elements to their creations.

  • Various shapes: pots, vases, dishes, and urns
  • Texturing tools: sponges, scrapers, handles, glazes
  • Potential for exciting customizations

Combat Dynamics

If players decide to embrace the competitive aspect, “Kiln” features objective-based gameplay. The design of each pot directly influences its performance in battles. For example:

  • Tall vases: Carry more water in ‘Quench’ mode, but move slower.
  • Small plates: Lack carrying capacity but can launch a special attack by bouncing between enemies.

There are a total of 24 unique moves determined by a pot’s shape, offering a diverse and creative combat experience. Some hits even unleash playful attacks, such as a rain of popcorn from a mid-sized pot.

Release Information

“Kiln” is anticipated to launch in Spring 2026 and will be available on PC as well as Xbox Game Pass. Interested players can sign up for beta playtests now.

Background and Development

This project has its roots in a prototype showcased during Double Fine’s Amnesia Fortnight game jam in 2017. Initial concepts have evolved significantly, leading to the vibrant and engaging design seen today. Double Fine assures fans that the game has been developed without the influence of generative AI.

With its unique blend of artistic creation and competitive play, “Kiln” promises to engage a wide audience when it debuts. Follow Filmogaz.com for updates on this exciting upcoming title.