Riot Games Cuts 2XKO Team, Impacting 80 Employees

Riot Games Cuts 2XKO Team, Impacting 80 Employees

Riot Games has made significant changes to its 2XKO development team, resulting in the layoff of around 80 employees. This decision stems from the game’s inability to sustain a large development group in the long term.

Details of the Layoffs

In a recent blog post by executive producer Tom Cannon, the team’s downsizing was addressed. The decision highlights that the game has not gained the necessary momentum despite engaging a passionate audience.

Impact on the Development Team

Nearly half of the global development team has been impacted by this reduction. A spokesperson for Riot explained that as the transition from PC to console occurred, player engagement patterns changed. The game, while popular among its core audience, could not support a large team.

  • Approximately 80 employees laid off.
  • Nearly 50% of the global development team affected.
  • Game launched in early access in October 2025.
  • Console release on January 20, 2026.

Future of 2XKO

Cannon reassured the public that this decision is not a judgment on individual employees but rather a strategic realignment for the game’s future. The aim is to find a more sustainable operational model moving forward.

Support for Affected Employees

Riot Games is committed to assisting impacted workers in finding new opportunities within the company. All affected employees will receive at least six months of notice and severance pay as part of this transition.

About 2XKO

The free-to-play fighting title has been in development since 2019, originally known as Project L. Despite the challenges, the team is hopeful for a bright future.