ubisoft outlines Y11S1 Designer’s Notes and clarifies Rayman 30th Anniversary support

ubisoft outlines Y11S1 Designer’s Notes and clarifies Rayman 30th Anniversary support

Design documents released alongside this season’s briefing lay out a mix of targeted balance tweaks and quality-of-life updates for the competitive roster, while an anniversary release for a long-running platforming franchise will arrive on February 13, 2026 (ET) with developers confirming ongoing post-launch support and a constrained physical run this summer.

Skopós reworked: faster, frailer, and more tactical

The new designer notes sharpen an operator’s identity by pushing her into a high-mobility, low-durability role. Shell health will be reduced while movement speed is increased to emphasize positioning and tactical movement over sustained survivability. Interaction timings are also being streamlined: transfer and activation times have been reduced to 1. 3 seconds from 1. 5, and the swap cooldown between shells drops dramatically to 0. 5 seconds from 3. The stated intent is to remove friction from kit use so players can react and adapt more quickly during fights, making shell selection feel like an active, expressive decision rather than an awkward utility pause. An added melee-style tool modeled on a well-known hard-breach device grants extra utility for soft destruction and map interactions, improving contribution during preparation and mid-round rotations without increasing raw kill power.

Weapon and gadget adjustments across the roster

Several changes aim to broaden loadout options and smooth weapon handling. One attacker receives a new heavy weapon to expand tactical choices and refresh a kit that has seen little change in recent seasons. A separate update introduces grip attachments for a historically high-use assault rifle designed to reduce the weapon’s punitive handling and reward precise trigger control; designers note this may influence the meta because of the rifle’s prominence.

On defensive tools, operators who use ballistic shields will lose the ability to simply push through full-health barricades. This will require shield advances to be more deliberate and give defenders more windows to react, reposition, or counter. The patch also contains smaller polish items intended to improve consistency: a longer tracking period for an unnamed tool to reward precise input, an extra charge for a mobility-focused operator to increase roaming freedom, and an extended concussion effect to change how one gadget disrupts engagements. Developers frame these as steady refinements rather than dramatic power shifts.

Rayman 30th Anniversary Edition: launch date, support and physical plans

The anniversary edition of a beloved platforming hero launches on February 13, 2026 (ET). The release bundles a remastered experience that includes a new documentary with over 50 minutes of developer interviews plus previously unseen concept art and early design materials. Despite some early concerns around save bugs and soundtrack presentation at launch, developer staff have confirmed that post-launch support is ongoing and that fixes are being pursued.

Physical production will be limited and is scheduled for June 26, 2026 (ET) for select console families, leaving at least one major console without a planned retail edition. That constrained physical rollout appears driven by practical demand considerations and manufacturing scope; the digital release will remain the primary avenue for most players. The team has positioned these support and distribution steps as part of an ongoing effort to address launch issues and refine the package after release.

Overall, the season notes emphasize identity-first tuning and reduced friction for player tools, while the anniversary release balances celebration with a commitment to post-launch improvements. Both updates underscore a development focus on iteration: strategic, surgical changes to competitive systems alongside follow-up care for a high-profile remaster.