Everything Announced at the February State of Play
On Feb. 14, 2026 ET, a midwinter showcase delivered a broad slate of reveals and updates for games headed to console, PC, and cloud services. Highlights ranged from a long-awaited sequel and major remasters to new co-op modes, ports, demos, and fresh entries in familiar franchises.
Kena returns: Scars of Kosmora
Developer Ember Lab unveiled a direct sequel to the 3D action platformer that first captured hearts several years ago. Kena: Scars of Kosmora follows an older, more battle-hardened Kena who now serves as a spirit guide for living people. The trailer and developer notes tease new tools, including an upgraded staff and a fox-like spirit companion that appears to evolve into a mount later in the adventure. The tone suggests a larger-scale journey with expanded traversal and combat systems.
New cooperative modes and multiplayer expansions
Several announcements leaned into shared play. A new four-player online co-op mode called Ghost of Yōtei Legends arrives alongside an upcoming Patch 1. 5 for an already-known action title. That mode introduces four distinct classes for players to team up and tackle demonic foes known as the Yōtei Six. Separately, a heavy-metal-tinged reveal introduced Crimson Moon, a cooperative action RPG where two-parties battle skeletal armies through ornate cathedral settings. Both reveals emphasize cooperation, class play, and repeated encounters geared toward groups.
Major ports and quality-of-life upgrades
A notable port was confirmed for a high-profile sequel that originally launched on consoles last year: Death Stranding 2 is headed to PC in under a year from its console debut. The PC build will include unlocked framerates, ultra-wide support, upscaling and frame generation options, and enhanced controller compatibility. The announcement promises technical improvements built around PC workflows and customizability for performance-minded players.
Capcom lineup: Pragmata demo and a new Resident Evil trailer
Capcom showcased multiple entries with cinematic trailers and hands-on opportunities. An extended look at Pragmata presented an otherworldly version of New York City and a quiet, character-driven exchange between joint protagonists; the segment concluded with the reveal of a gameplay demo now available on supported launch platforms. A new trailer for Resident Evil Requiem emphasized tension and horror in both first- and third-person perspectives, ending on a somber note as a familiar hero visits a decayed police department years after prior events.
Remasters, strategy RPGs, and fighting updates
Legacy of Kain: Defiance Remastered was confirmed as the final chapter in the long-running Soul Reaver saga, with new character skins, previously lost levels restored, and a photo mode added. The franchise also received mention of a new 2D action entry in development. Strategy fans got a look at Brigandine Abyss, the next installment in that series, boasting more than 100 unit classes and six main storylines to explore later this year. Fighting game followers saw the arrival of an updated version of Dead or Alive 6—branded as Last Round—with bundled DLC fighters, an improved photo mode, and plans for new characters and costumes in post-launch updates; a free-to-play variant will be available at launch for those who want to try it, and a brand-new entry in the fighting series is in development for current-gen hardware.
Remedy, traversal tricks, and closing notes
Developer Remedy offered a gameplay reveal centered on Dylan Faden's traversal abilities, showing him running along building faces in an alternate Manhattan that folds and flips in visually striking ways. The sequence drew comparisons to surreal cinematic set pieces and highlighted a focus on movement as core gameplay. Separately, creative teams encouraged players interested in participating in playtests to sign up, signaling an appetite for community-driven refinements ahead of several launches. Overall, the showcase favored a mix of sequels, remasters, technical ports, and demos—enough variety to keep both single-player and multiplayer fans busy through the year.