Keanu Reeves to Star in New John Wick Game Revealed at Major Console Showcase

Keanu Reeves to Star in New John Wick Game Revealed at Major Console Showcase

A new AAA video game set in the John Wick universe will feature Keanu Reeves' likeness and voice, a trailer revealed during a major console-maker's showcase on Thursday evening (ET). The project is described as a single-player, third-person action title that will explore an earlier chapter of the assassin's life.

What was announced

The presentation opened with a cinematic trailer introducing an "Untitled John Wick Game, " positioned as a prequel within the established movie timeline. Developers said the game will be tailored for mature audiences and built to bring the films' signature action and style to an interactive format. The reveal focused on cinematic set pieces, close-quarters gunplay and staged driving sequences designed to feel like playable scenes from the movies.

Keanu Reeves' role and involvement

Producers confirmed Keanu Reeves will lend both his likeness and his voice to the new title, making this the franchise's first game to feature the actor directly in both respects. Reeves is listed as actively involved in the production, and promotional messaging emphasized that the project aims to make players feel like they are stepping into the role of the Baba Yaga himself.

Creative team and development

The game is being developed by a studio best known for recent high-profile action releases, with franchise director Chad Stahelski contributing creative input. Developers described the collaboration as close, with filmmakers and studio writers working together to craft an original narrative that slots into a specific period of the protagonist's life. The team said the story will mix familiar faces from the films with new characters created for the game.

Gameplay tone and mechanics

Design goals outlined by the team emphasize a bespoke combat system aimed at replicating the films' iconic "gun-fu" choreography. Promises include tight, cinematic camera work, high-impact melee and firearms interplay, and mission designs that lean into neo-noir environments. Developers also highlighted plans for dramatic driving sequences and atmospheric locations meant to evoke the franchise's visual identity while offering interactivity distinct to the medium.

Reaction and industry context

Immediate fan reaction on social channels skewed positive, with many viewers excited to see the actor attached in voice and likeness. Industry observers noted the move aligns with a broader trend of major film franchises expanding into triple-A games and praised the creative match between the action-heavy IP and the studio's recent portfolio. Some commentators raised questions about how this new project might affect the studio's other in-progress work, but management framed the effort as part of a multi-pronged development slate.

Platforms and timeline

Publishers stated the title is being developed for PC and current-generation consoles, though no firm release date was announced. Creators promised further details on the official title, release window and deeper gameplay breakdowns in the months ahead. For now, the unveiling trailer and the studio's early statements set expectations for a cinematic single-player experience aimed at fans of the films and players seeking a story-driven action game.

With the actor's participation and the franchise director contributing to the project, the game will be watched closely by both moviegoers and gamers as studios continue to blur the line between cinematic storytelling and interactive entertainment.