PlayStation Shuts Down Bluepoint Games, Studio Behind Demon's Souls Remake

PlayStation Shuts Down Bluepoint Games, Studio Behind Demon's Souls Remake

PlayStation has shut down bluepoint games, the studio best known for high-profile remakes such as Demon's Souls and Shadow of the Colossus. The closure follows a company review and will impact roughly 70 employees when it takes effect next month.

bluepoint games closure details

PlayStation announced the shutdown of the studio and described the team as highly talented while thanking staff for their work. The company attributed the decision to a "recent business review. " The closure is scheduled to occur next month, and roughly 70 employees are expected to be affected by the move.

Before the shutdown, the studio had been working on a live-service game set in the God of War universe; that project was canceled before being revealed publicly, with work ending in January of 2025. After that cancellation, the studio spent the following year pitching new projects but did not move any forward before the decision to close.

Why Bluepoint Games mattered

Bluepoint Games was founded in 2006 and was acquired by PlayStation in 2021. The studio earned a reputation for technical craftsmanship through remakes and collections, including widely noticed remakes of Shadow of the Colossus and Demon's Souls. Its Demon's Souls remake was the studio's most recent major release, launched alongside the PlayStation 5, and the studio also contributed support work on larger projects within the company’s ecosystem.

Over its history the studio handled full remake projects and supported ports and collections for other franchises. That mix of standalone remakes and support work made Bluepoint a visible and technically respected development partner inside the company.

Impact on staff and projects

The closure raises immediate questions about the fate of ongoing support work and the roughly 70 employees tied to the studio. It is not publicly confirmed how many staff will be reassigned, offered severance or placed into other roles within PlayStation. What is clear from recent activity is that the canceled live-service God of War project ended in January 2025 and that the studio was unable to secure a new internal green light after a year of pitching ideas.

The company's statement framed the move as the outcome of a business review, and the timing—coming after a canceled live-service effort and a year of attempted new projects—provides observable indicators about why the studio's workstream narrowed before the shutdown.

Key takeaways

  • PlayStation has closed Bluepoint Games; closure takes effect next month and will impact roughly 70 employees.
  • Bluepoint was known for remakes including Demon's Souls and Shadow of the Colossus and was acquired in 2021.
  • The studio's live-service God of War project was canceled in January 2025, and subsequent pitches did not advance before the shutdown.

At this time, details about severance, internal reassignment, or the handling of Bluepoint's unfinished work have not been publicly confirmed. The company's framing of the decision as the result of a recent business review is the primary official explanation available.