MMORPG Ashes of Creation Collapses 52 Days Post Steam Early Access Launch
Intrepid Studios’ MMORPG, Ashes of Creation, has faced a significant crisis just 52 days after its Steam Early Access launch. The game’s recent turmoil arose from a series of high-profile resignations and impending layoffs, casting doubt on its future.
Resignation of Key Figures
Margaret Krohn, Director of Communications and Marketing, was among several employees who updated their LinkedIn profiles to indicate they were seeking new jobs. She alluded to the unexpected and challenging circumstances in a recent blog post.
In a crucial message to the community via Discord, Steven Sharif, the game’s founder and CEO, disclosed that control of the company had shifted away from him. He expressed his discontent with the Board’s decisions, leading him to resign in protest.
Board Dynamics and Leadership Departures
- Steven Sharif: Founder, CEO, and Creative Director
- John Moore: Chief Financial Officer and Sharif’s spouse
Following Sharif’s resignation, many members of the senior leadership team also left. The Board subsequently issued WARN Act notices, indicating mass layoffs were forthcoming.
A History of Ashes of Creation
Initially announced in 2016, Ashes of Creation was funded through Kickstarter, generating over $3.2 million by 2017. The development journey included a shift from Unreal Engine 4 to Unreal Engine 5, highlighting the project’s evolution.
Last month, Intrepid Studios controversially launched the MMORPG on Steam Early Access while still in Alpha. This decision was defended by Sharif, who argued that broader player feedback was necessary.
Reception and Financial Performance
The reception of Ashes of Creation has been lukewarm, with a “Mixed” rating on Steam. Current user reviews are at 51%, and peak concurrent players reached 31.8K at launch but have since diminished. Sales estimates vary, indicating between 220K and 320K units sold, translating to earnings of approximately $11 million to $16 million after Valve’s cut.
Implications for Backers and the Genre
Backers are now questioning the transparency of Intrepid Studios, particularly regarding a promise of full refunds if the game did not launch. Although the game is live, many feel uncertain about its viability.
This situation adds to the challenges faced by the MMORPG genre, which has recently seen other high-profile cancellations, increasing concerns about the future of online gaming projects.
Industry Insights
Industry veterans suggest that successful development should start small and expand gradually. This model is observed in games like Warframe, which have thrived despite challenges in the gaming landscape.