Explore Splatoon 3’s 11.0.0 Update and Its Key Highlights
Nintendo has rolled out a significant update for Splatoon 3, marking the arrival of version 11.0.0. Originally launched over three years ago, the game has often focused on reintroducing past events. However, this latest update brings a range of changes that impact both casual and competitive players alike.
Key Highlights of Splatoon 3’s 11.0.0 Update
Stealth Jump Adjustment
The Stealth Jump ability has received notable nerfs. This feature previously allowed players to jump without revealing their landing spots to distant foes. With update 11.0.0, Stealth Jump now slows the Super Jump speed, potentially altering how players build their loadouts. Casual players may need to reconsider using this ability, especially for close-range weapons.
Introduction of Health Bars
A new gameplay mechanic has been implemented: health bars for all characters. Previously, Inklings and Octolings could withstand 100 points of damage before being splatted. Now, players can see a health bar for both allies and enemies for approximately three seconds after taking damage. This health bar, however, disappears when players take cover or hide in their ink.
- Thermal Ink and Point Sensors will reveal health bars regardless of cover.
- This feature aims to assist players in understanding the damage they’re inflicting and monitoring teammate health.
Flow Aura Mechanic
The most transformative addition is the Flow Aura mechanic. Upon defeating multiple opponents consecutively or assisting teammates, players can enter a Flow Aura state. This enhancement offers several advantages:
- Automatically inks the ground to help with mobility.
- Increases run speed, swim speed, and ink resistance.
- Enhances Intensify Action for improved weapon stability during jumps.
This change holds potential benefits, especially in addressing issues such as spawn camping, which has been a pain point in Turf War matches.
Weapon and Gameplay Changes
Another adjustment involves the Reefslider ability. Its explosion radius has increased by 20%, allowing for greater damage potential. However, this comes with a slight reduction in the ink coverage and distance traveled during the charge dash.
As Splatoon 3 progresses deeper into its lifecycle, the 11.0.0 update introduces meaningful changes. These revisions may disrupt existing gameplay dynamics but also serve to refresh the player experience. As players adapt, it will be interesting to see how these features affect the overall game balance.
For a complete list of minor updates and changes, refer to the patch notes available on Filmogaz.com. How do you feel about these adjustments? Join the conversation in the comments below.