Playstation Games Community Reels as PlayStation Shuts Down Bluepoint Games, Impacting Roughly 70 Staff
Playstation Games audiences woke to major industry news when PlayStation announced the shutdown of Bluepoint Games, the studio best known for high-profile remakes including Demon's Souls and Shadow of the Colossus. The closure will affect roughly 70 employees and signals a sudden end to a studio with a long history of remaster and remake work.
What This Means for Playstation Games and Bluepoint Staff
The studio closure will directly impact about 70 people when it takes effect next month. PlayStation described Bluepoint as an "incredibly talented team" whose technical expertise delivered notable experiences for the community and expressed thanks for the team's passion, creativity and craftmanship. The company linked the decision to a recent business review, framing the move as the outcome of an internal evaluation.
Bluepoint's Track Record and the Canceled God of War Live-Service Project
Bluepoint's reputation was built on high-quality remakes and support work. The studio is credited with remaking Demon's Souls and Shadow of the Colossus, and it contributed to other prominent PlayStation-era projects. Bluepoint was founded in 2006 and was acquired by PlayStation in 2021. Under the parent company, Bluepoint also played a role in co-development work on a major franchise release and helped deliver several collections and ports over the years.
Most recently, Bluepoint had been working on a live-service game set in the God of War universe, but that project was canceled in January of 2025 before any public reveal. After that cancelation, the studio spent time pitching new projects but did not reach a point where a new title could be announced or launched before the closure decision.
Next Steps and Uncertainties
The shutdown follows an internal business review and will proceed into an official closure next month, at which point the employment impacts will materialize. For the broader Playstation Games ecosystem, the immediate questions are about where Bluepoint talent will land and whether any of the studio's in-progress technical work can be preserved or reassigned. Details remain limited and may evolve as PlayStation moves through the formal wind-down process.
For now, the closure marks a notable shift for a studio that had become synonymous with polished remakes and support on flagship franchise projects. Developers, partners and players will be watching how remaining work and staff transitions are handled in the weeks ahead.