Studio Behind Ashes of Creation Faces Layoffs, But Head Reassures MMORPG Fans

Studio Behind Ashes of Creation Faces Layoffs, But Head Reassures MMORPG Fans

Intrepid Studios, the developer behind the MMORPG “Ashes of Creation,” has recently faced layoffs within its workforce. According to a reliable source, these adjustments affected nine employees from a team of approximately 250. The changes are characterized as targeted and not indicative of the project’s overall health.

Details on the Layoffs at Intrepid Studios

Studio head Steven Sharif provided insights into the layoffs through a Reddit post. He clarified that this was not a large-scale reduction in staff, referencing a previous round of layoffs in March 2025, where 13 employees were let go. Sharif emphasized that such decisions, while difficult, are sometimes necessary for targeted team adjustments.

  • Date of Recent Layoffs: January 23, 2026
  • Number of Employees Affected: 9
  • Total Team Size: Approximately 250

Community Reactions

The news of layoffs has sparked various reactions within the gaming community. Many players took to social media platforms like Reddit to express their concerns. While some voiced skepticism about the future of “Ashes of Creation,” others made light of the situation.

Comments from Key Figures

Stacey M., a human resources professional with experience at Intrepid, Sony Online Entertainment, and Razer, also commented on the layoffs. She reached out on LinkedIn, offering support to those affected. Her sentiments reflect a broader understanding of the challenges faced in the gaming industry.

The Future of Ashes of Creation

Despite the layoffs, Sharif reassured fans that development continues on “Ashes of Creation.” He acknowledged the community’s dedication and stressed the importance of maintaining a respectful dialogue around the game’s progress.

While layoffs can often lead to speculation about a studio’s future, they are not uncommon in the gaming industry, particularly during long-term development. Experts have noted that adjusting team size is a regular part of the game development process, which does not inherently signify financial or operational difficulties.

The MMORPG landscape is challenging, and “Ashes of Creation” aims to carve out its niche within it. The community’s response will be crucial as the game approaches its Early Access phase, and the studio continues to adapt to its dynamic environment.

Conclusion

As Intrepid Studios navigates these changes, both the development team and the community remain vital to the future of “Ashes of Creation.” Fans are encouraged to stay informed and engaged while respecting the realities of game development at Filmogaz.com.