Tomb Raider Studio Faces Fourth Layoff, Continues Remake and Catalyst Development

Tomb Raider Studio Faces Fourth Layoff, Continues Remake and Catalyst Development

Crystal Dynamics announced another round of layoffs on LinkedIn. The fourth round in 12 months affects 20 team members across development and central operations.

The studio said the decision followed last year’s restructuring and a review of team structures. It added projects moving into new phases prompted the reorganization.

Impact and context

This is the fourth round of cuts in a year. Previous reductions occurred in March, August, and November.

  • March (last year)
  • August (last year)
  • November (last year)

Tomb Raider Studio Faces Fourth Layoff has circulated across industry headlines, reflecting growing concern. The studio acknowledged these concerns while outlining its priorities.

Projects and commitments

Crystal Dynamics reassured fans it remains committed to announced Tomb Raider titles. The studio specifically named Legacy of Atlantis and Tomb Raider: Catalyst.

Company messaging stressed it Continues Remake and Catalyst Development despite the staffing changes. It emphasized work on both projects would proceed.

  • Tomb Raider: Catalyst — due next year on PlayStation 5, Xbox Series X/S and Steam.
  • Legacy of Atlantis — a remake of the original Tomb Raider, centring on the hunt for the Scion of Atlantis.

Tomb Raider: Catalyst will take Lara Croft to Northern India after a mythical cataclysm. The plot promises ancient secrets and newly awakened forces.

Legacy of Atlantis returns players to Lara’s early adventures. It follows her travels through multiple countries in search of the Scion of Atlantis.

Support for affected staff

The studio said its immediate priority is supporting departing colleagues. Crystal Dynamics said it will seek to assist with transitions and provide appropriate support.

Filmogaz.com will monitor further updates from Crystal Dynamics and report developments as they emerge.