Sonic Racing: CrossWorlds Disappoints, Falling Short of Sega’s Goals
Sega recently announced disappointing figures for its new title, Sonic Racing: CrossWorlds, despite positive critical reception. The game’s performance has not met the company’s expectations, according to its latest financial report.
Sonic Racing: CrossWorlds Overview
Sonic Racing: CrossWorlds has received remarkable reviews, achieving over 80 on Metacritic and an “Overwhelmingly Positive” rating on Steam. However, these accolades did not translate into the sales success that Sega had anticipated.
Sales Goals and Performance
In a statement shared during the Q2 financial report, Koichi Fukazawa, the senior executive vice president, mentioned the company’s target. Sega aims to sell an additional 1 million copies in the upcoming fiscal year. This goal is to be supported by ongoing downloadable content, which they believe will encourage players to continue engaging with the game.
- Current worldwide sales: Over 1 million units
- Target sales for the next fiscal year: 1 million units
Sega’s Broader Financial Context
Overall, Sega’s performance in the first half of the fiscal year has been below expectations. The gaming division has reported lower-than-anticipated sales, a concern compounded by the performance of Rovio in the entertainment sector.
Upcoming major releases, such as Yakuza Kiwami 3 and Dark Ties, are expected to play a significant role in revitalizing Sega’s sales. However, the company may need more strong releases to navigate the challenging economic landscape and price increases in the industry.
Conclusion
As Sonic Racing: CrossWorlds looks to rejuvenate its sales figures, the gaming community is left wondering how this title will perform moving forward. With continued support and fresh downloadable content, Sega remains optimistic about achieving its sales targets.