Epic Games CEO Tim Sweeney Criticizes Valve’s “30% Fee” in Steam Dispute

Epic Games CEO Tim Sweeney Criticizes Valve’s “30% Fee” in Steam Dispute

In a recent discussion revolving around Valve’s “30% fee,” Epic Games CEO Tim Sweeney has criticized the platform while responding to a class action lawsuit. This legal action claims that UK consumers have lost over $897 million (£656 million) from game purchases on Steam.

Tim Sweeney’s Critique of Valve

Sweeney labeled Valve’s commission structure as a “30% junk fee.” He has long maintained that the high fees imposed by Steam create an anti-competitive environment, restricting developers’ abilities to offer better deals elsewhere.

Epic’s Stance on Fees and Competition

Epic Games has established a reputation for advocating for developers by challenging high fees from major platforms like Google and Apple. These previous victories have set the stage for Sweeney’s latest criticisms of Valve.

  • Epic Games’ lawsuits led to changes in payment structures on Apple and Google stores.
  • Sweeney argues that Valve enforces rules preventing developers from steering users to alternative purchasing methods.

He emphasized that this practice is similar to what Apple and Google previously did until courts deemed it unlawful. Sweeney believes that Steam is currently the only major platform maintaining this type of financial structure.

Valve’s Payment Policies

Valve’s documentation states that any in-game purchases made on Steam will be charged through the Steam Wallet, which contributes to Valve’s 30% fee. Exceptions exist, such as certain games like Warframe that allow direct purchases from their websites.

Reactions from the Gaming Community

Despite Sweeney’s remarks, many gamers continue to support Valve. A popular response on the platform X stated that the “30% junk fee” claim oversimplifies a complex service model.

  • Supporters argue that Steam provides a comprehensive service to both players and developers.
  • Critics urge Epic to improve the functionality and features of the Epic Games Store to better compete with Steam.

This ongoing debate highlights a significant divide in the gaming community regarding platform fees and competition. While Sweeney aims for a reduction in Valve’s commission, the path to increasing Epic Games Store’s attractiveness remains pivotal for meaningful market impact.