PlayStation Shuts Down Bluepoint Games After Cancelled God of War Live-Service Project
Bluepoint Games has been shut down by PlayStation, a move that will affect roughly 70 employees and follows what the company described as a recent business review.
Bluepoint Games closure details
PlayStation confirmed it is closing Bluepoint Games, the studio best known for high-profile remakes. The closure is set to occur next month and is expected to impact roughly 70 staff members. PlayStation said the shutdown followed a recent business review and thanked the team for its passion, creativity and craftsmanship.
The announcement marks the end of operations for a studio that had supported major PlayStation projects and produced acclaimed remakes. PlayStation noted the team delivered exceptional technical work for the platform community but that the parent company’s review ultimately led to the decision to shutter the studio.
Canceled God of War project and the final months
In its final period, Bluepoint Games had been working on a live-service title set in the God of War universe. That project was cancelled in January 2025 before it was ever revealed publicly. After that cancellation, the studio spent last year pitching potential new projects, but none moved forward before the closure decision.
The cancelled live-service effort and the subsequent inability to secure a green-lit follow-up contributed to the studio’s winding down. PlayStation’s statement framed the closure as the outcome of a business review rather than a reflection on the technical quality of the studio’s output.
Legacy and immediate fallout
Bluepoint Games will be remembered for delivering remakes that received strong critical attention. Under PlayStation’s ownership, the studio also contributed to co-development work on other flagship projects. The sudden closure leaves many employees facing job losses and removes a team known for technical polish and revival of classic titles from the development landscape.
PlayStation’s comment highlighted appreciation for Bluepoint’s work while confirming the company’s intent to proceed with the shutdown following its internal review. The combination of a cancelled in-development live-service title, an unsuccessful round of pitches, and the parent company’s strategic review culminated in the decision to shutter the studio.
Industry observers and affected staff will be watching how PlayStation reallocates remaining resources and whether any personnel will be absorbed into other teams. For now, the immediate developments are clear: Bluepoint Games will close next month, roughly 70 employees will be impacted, and the studio’s live-service God of War project was cancelled in January 2025.